


4 ogres and 4 rerolls and 7 snotlings is actually the fastest way to build the team from a financial point of view, but because you are missing the 5th ogre takes longer to develop on the pitch, as you only have 4 ogres to start, and makes protecting the ball a little harder. The second build is more about the re-rolls. It is really a good starting build, but for experienced coaches, i would say as for people new to Ogres, i would do the next build. This is also a very cost effective way to get a solid starting team, and then after ya apoth you only have 140k to go for the 6th Ogre and then as the team builds money, you can get the third re-roll etc and go from there. The reason i start with this build is you want the Ogres to skill up, and having 5 is a good number to start with and hope you do not lose 1, plus you have 2 reserves and you will need them. I normally start with a 5 Ogre 2 re-roll start, because 1, i have played enough game to know my re-roll management is really good, so i can get by with just 2 re-rolls to start, 5 ogres and 8 snotlings, so 13 players in total, No apoth to start as you can get that by game 1 or at least game 2.

I am going to start with the builds, and it has come down to 2 builds really, i will not touch the 6 ogre build because it just takes way too long to get re-rolls in OCC, and also they are double the price after the first game, so here we go. It takes an age of practice and many many games to get familiar with the team, as in when to activate an ogre when to just leave them be etc.Īs times gone on, i have changed my approach a little from my original ogre guide, but now my teams are taking on a new breed of ogre play instead of the normal conventional plays. Once you get experienced with ogres, there are things you will realize what an ogre team can do, and what they can't do. I have now played over 10 years with Ogres. To be honest i have played ogres for a very long time now, and in the last few months, i have learned a great deal. Well its time for another one of Yarrick's Guide to Ogre play again in a new 2.0 special.
